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/ PC Gamer 2.8 / PCGAMER Disc 2.8 SEPT 1996.iso / SETTLER2 / DATA / MISSIONS / MIS_0008.RTX < prev    next >
INI File  |  1996-04-08  |  3KB  |  173 lines

  1. [GLOBAL_MAP_SETTINGS]
  2. !GLOBAL_SET_MAP    208
  3. !GLOBAL_SET_BOBS     1
  4. !GLOBAL_SET_PATTERN  3
  5. !GLOBAL_SET_PALETTE     1
  6. !GLOBAL_SET_MAPBOBS 1
  7. !GLOBAL_ADD_COMPUTER_PLAYER     1          6
  8. !GLOBAL_ADD_COMPUTER_PLAYER     2          7
  9. !LOAD_MISSION_TEXTS 9
  10. !GLOBAL_SET_COMPUTER_ALLIANCE  2 1
  11. !GLOBAL_SET_COMPUTER_ALLIANCE  1 2
  12.  
  13. !GLOBAL_SET_COMPUTER_BARRIER     12     112  85
  14. !GLOBAL_SET_COMPUTER_BARRIER     12     103  29
  15.  
  16. [MAPCOMMANDS]
  17.  
  18. !SET_ACT_PLAYER    0
  19.  
  20. !SET_HOUSE 24, 17, 57
  21.  
  22. !ADD_WARE   1   50
  23. !ADD_WARE   2   50
  24. !ADD_WARE  11  30
  25. !ADD_WARE  12  15
  26. !ADD_WARE  14  10
  27.  
  28. !ADD_WARE   6   20
  29. !ADD_WARE   7   20
  30. !ADD_WARE   8   20
  31. !ADD_WARE   10  20
  32.  
  33. !ADD_PEOPLE 0    50
  34. !ADD_PEOPLE 1    15
  35. !ADD_PEOPLE 2     8
  36. !ADD_PEOPLE 3    10
  37. !ADD_PEOPLE 4     5
  38. !ADD_PEOPLE 5     5
  39. !ADD_PEOPLE 6     3
  40. !ADD_PEOPLE 7     8
  41. !ADD_PEOPLE 8     5
  42. !ADD_PEOPLE 9     4
  43. !ADD_PEOPLE 10    3
  44. !ADD_PEOPLE 11   10
  45. !ADD_PEOPLE 12    1
  46. !ADD_PEOPLE 13    5
  47. !ADD_PEOPLE 14    2
  48. !ADD_PEOPLE 15    3
  49. !ADD_PEOPLE 16    2
  50. !ADD_PEOPLE 17    3
  51. !ADD_PEOPLE 18    3
  52. !ADD_PEOPLE 19   12
  53. !ADD_PEOPLE 20    6
  54. !ADD_PEOPLE 21    4
  55.  
  56. !ADD_PEOPLE 22   30
  57. !ADD_PEOPLE 23    0
  58. !ADD_PEOPLE 24    0
  59. !ADD_PEOPLE 25    0
  60. !ADD_PEOPLE 26    0
  61.  
  62. !ADD_PEOPLE 27    5
  63. !ADD_PEOPLE 28    1
  64. !ADD_PEOPLE 29    0
  65. !SET_ACT_PLAYER    1
  66.  
  67. !SET_HOUSE 24, 87, 30
  68. !ADD_WARE   1  100
  69. !ADD_WARE   2   80
  70. !ADD_WARE  11   10
  71.  
  72. !ADD_WARE   6   40
  73. !ADD_WARE   7   60
  74. !ADD_WARE   10  40
  75. !ADD_PEOPLE 0    50
  76. !ADD_PEOPLE 1    15
  77. !ADD_PEOPLE 2    10
  78. !ADD_PEOPLE 3    10
  79. !ADD_PEOPLE 4    10
  80. !ADD_PEOPLE 5    10
  81. !ADD_PEOPLE 6     5
  82. !ADD_PEOPLE 7    10
  83. !ADD_PEOPLE 8     5
  84. !ADD_PEOPLE 9     5
  85. !ADD_PEOPLE 10    5
  86. !ADD_PEOPLE 11   20
  87. !ADD_PEOPLE 12    5
  88. !ADD_PEOPLE 13    5
  89. !ADD_PEOPLE 14    5
  90. !ADD_PEOPLE 15   10
  91. !ADD_PEOPLE 16   15
  92. !ADD_PEOPLE 17    5
  93. !ADD_PEOPLE 18   10
  94. !ADD_PEOPLE 19   20
  95. !ADD_PEOPLE 20   15
  96. !ADD_PEOPLE 21    5
  97.  
  98. !ADD_PEOPLE 22   30
  99. !ADD_PEOPLE 23    4
  100. !ADD_PEOPLE 24    2
  101. !ADD_PEOPLE 25    0
  102. !ADD_PEOPLE 26    0
  103.  
  104. !ADD_PEOPLE 27   10
  105. !ADD_PEOPLE 28    0
  106. !ADD_PEOPLE 29   20
  107.  
  108. !SET_ACT_PLAYER    2
  109. !SET_HOUSE 24, 130, 60
  110. !ADD_WARE   1  100
  111. !ADD_WARE   2   80
  112. !ADD_WARE  11   10
  113.  
  114. !ADD_WARE   6   40
  115. !ADD_WARE   7   40
  116. !ADD_WARE   10  40
  117.  
  118. !ADD_PEOPLE 0    50
  119. !ADD_PEOPLE 1    15
  120. !ADD_PEOPLE 2    10
  121. !ADD_PEOPLE 3    10
  122. !ADD_PEOPLE 4    10
  123. !ADD_PEOPLE 5    10
  124. !ADD_PEOPLE 6     5
  125. !ADD_PEOPLE 7    10
  126. !ADD_PEOPLE 8     5
  127. !ADD_PEOPLE 9     5
  128. !ADD_PEOPLE 10    5
  129. !ADD_PEOPLE 11   20
  130. !ADD_PEOPLE 12    5
  131. !ADD_PEOPLE 13    5
  132. !ADD_PEOPLE 14    5
  133. !ADD_PEOPLE 15   10
  134. !ADD_PEOPLE 16   10
  135. !ADD_PEOPLE 17    5
  136. !ADD_PEOPLE 18   10
  137. !ADD_PEOPLE 19   20
  138. !ADD_PEOPLE 20   15
  139. !ADD_PEOPLE 21    5
  140.  
  141. !ADD_PEOPLE 22   30
  142. !ADD_PEOPLE 23    1
  143. !ADD_PEOPLE 24    1
  144. !ADD_PEOPLE 25    1
  145. !ADD_PEOPLE 26    1
  146.  
  147. !ADD_PEOPLE 27   10
  148. !ADD_PEOPLE 28    0
  149. !ADD_PEOPLE 29   20
  150. !ENABLE_ALL_HOUSES
  151.  
  152. !MET_DIRECT_EVENT          0     255                        0      -1
  153.  
  154. !MET_POSITION_OCCUPIED     1     99     127  48             -1    -1         1
  155.  
  156. !MET_END_EVENT         99   255    1    98 255 255 255     6    -1
  157. !MET_SET_FINAL_EVENT   99     9  255  255
  158. !MET_SET_MAP_ELEMENT   98  19  127 48
  159.  
  160. !MET_ADD_AS_ACT_EVENT       0
  161. !MET_ADD_AS_ACT_EVENT       1
  162. !MET_ADD_AS_ACT_EVENT       99
  163.  
  164.  
  165. [ENDE]
  166.  
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  173.